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Age of wonders 3 walkthrough gamspot
Age of wonders 3 walkthrough gamspot













age of wonders 3 walkthrough gamspot

Other exploration sites that need to be entered might be too strong for you to clear in the early game.Ī Boar has joined our side! And we got some gold as well.Īll classes have a highly mobile scout unit available as their first class unit (Spy Drone, Crows, Cherubs, Lost Souls, etc).

age of wonders 3 walkthrough gamspot

#Age of wonders 3 walkthrough gamspot free

  • Items: Other valid early game targets are Ancient Ruins (provides magical item) and the Eternal Lord’s Lost Library (provides free skills).
  • Getting units from these sources allow you to concentrate on city upgrades instead of unit production in the early game, while keeping your army strong.
  • Units: Great Farms and Brigand Camps usually provide units as reward.
  • They will only start to produce income each turn when you have a city or fort close enough to them to claim them.
  • Resource: Note that basic resource sites such as Mana Nodes and Gold Mines provide some nice rewards when conquered (~50 Gold or Mana), but they are only worth grabbing if you get them without losing a unit.
  • Also your leader will re-spawn in the throne city if he falls during battle. Your leader is one of your strongest units in the early game, and can become even stronger by gathering XP. Never leave your leader in the Throne City at the beginning of the game. We can spare them and preserve our units, or fight them anyway to gain some extra experience. Either choice has an alignment choice attached.

    age of wonders 3 walkthrough gamspot

    You can choose to let them go to avoid losing hit points or fight them for XP. Some defenders might flee their position when confronted with an overwhelming force. This looks like a good army to start with. Plan a (semi-)circular route around your capital, so you are never too far away from your throne when a threat emerges. Units get more powerful as they gain XP, so you should try and keep them alive as long as possible! It’s a good idea to not split this group up yet, so you can use overwhelming force to clear sites and nearby settlements with minimal losses. Your first moves in the game should be to send this army, led by your leader and hero, to clear nearby treasure sites and camps. Although they start off weak, Heroes will quickly develop into your most powerful units. A hero will also offer to join you, and unless you have a good reason not to, you should always accept this offer. In a typical randomly generated map (RMG) you start with your Leader and about 5 Tier I and II units.















    Age of wonders 3 walkthrough gamspot